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Quiet Godo
A horror game built around physics and sound, where making noise is what puts the player in danger. I designed and recorded the game's sound effects (doors, drawers, cabinets, footsteps on four surfaces and object impacts), with normal and fast versions of each action so a careful player sounds different from a careless one. Released on Steam in 2020. Game and artwork by Shane Rathle (Quite Good); sound effects by me, as credited in the game.


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